Records & Stats
1L Streak
Current Streak
2W
Best Win Streak
In last 10 games
10%
MVP Rate
1 MVP / 10 games
+9
Net LP
+94 earned / -85 lost
40%
Lane Win RateMulti-factor lane score based on gold diff (35-40%), CS diff (0-25%), level diff, solo kills, turret plates, and deaths. Role-weighted — supports aren't penalized for low CS. Junglers are compared vs enemy jungler.
4W / 10 lanes tracked
#4.4
Avg MVP RankPerformance ranking out of all 10 players. Scores KDA, kill participation, damage output, and role-specific metrics: vision for supports, objectives for junglers, CS/min for carries.
out of 10 players
Coach Fate's Report
AI analysis based on last 10 ranked games
Champion Breakdown
Recent Games
Thresh
2/8/10
1.50 KDA
CS 1.4/m
Dmg 242/m
-21 LP
27:23
3d siden
With a disgusting 2/8/10 KDA, you managed to single-handedly throw the game with your inability to protect your carries or have any meaningful impact on the map. Your 40% kill participation is a joke, especially considering Ekko and Diana were carrying their teams' asses to victory with 67% and 52% participation respectively. Seraphine, the enemy support, outvisioned you with 60 wards to your 55, and even had a better game overall, which is pathetic considering you're on Thresh, a champ who's meant to excel at vision control and protection. You inted so hard, a practice tool bot could have done better, and that's not even an exaggeration.
Lane Score: 12% - 88% (Got stomped)
Thresh
3/6/21
4.00 KDA
CS 1.0/m
Dmg 375/m
+19 LP
26:04
3d siden
A 21-assist game from Thresh is exactly what you need from your support in a winning effort, with a 55% kill participation rate that shows he was everywhere on the map. While his vision score of 47 could be higher, considering the game was only 26 minutes long, it's not a disaster, and he still managed to outvision the enemy Nautilus in key areas. Thresh's peel quality was on point, allowing his carries like Ashe and Leblanc to deal massive damage, with Ashe dealing 14721 damage and Leblanc dealing 24879, outdamaging most of the enemy team, including Jinx and Tryndamere. To take his game to the next level, Thresh needs to tighten up his death timing, with 6 deaths, including a few questionable ganks taken in the bot lane and jungle.
Lane Score: 89% - 11% (Stomped lane)
Thresh
3/4/3
1.50 KDA
CS 1.9/m
Dmg 280/m
-21 LP
20:35
3d siden
A fucking 27 vision score in a 20-minute game is an absolute travesty, you're a support who can't even get that right. You got outvisioned by Soraka, who had 36 visions, and that's just pathetic - a practice tool bot could have done better than your lazy ward placement. Your 35% kill participation is also underwhelming, especially compared to Locke, who seemed to be everywhere on the map, dealing 37162 damage and carrying his team to victory. Overall, your performance was a liability, and you inted so hard that it's a wonder your team didn't lose by an even bigger margin.
Lane Score: 25% - 75% (Got stomped)
Thresh
3/4/26
7.25 KDA
CS 1.1/m
Dmg 480/m
+19 LP
30:12
3d siden
26 assists and still managed to keep a 7.2 KDA ratio? This Thresh player just face-fucked the enemy team into oblivion, leaving them gasping for air like a freshly caught fish. Their vision score of 63 is just the cherry on top, a gentle reminder that they were the one pulling the strings all game, while the enemy Blitzcrank's 12 assists look like a pathetic attempt at foreplay in comparison. Meanwhile, Mordekaiser was out here dealing a whopping 49076 damage, but let's be real, this Thresh player was the one getting the real job done, dictating the pace of the game and protecting their carries like a possessive lover.
Lane Score: 91% - 9% (Stomped lane)
Thresh
1/3/17
6.00 KDA
CS 1.0/m
Dmg 266/m
-22 LP
25:41
3d siden
A Vision Score of 60 in a 25-minute game is passable, but painfully average, especially when compared to Braum's 85, which is what you'd expect from a competent support player. Your 17 assists and 62% kill participation are somewhat redeeming, but Jesus, it's not like you're rewriting the playbook with those numbers. You got out-protected by Braum, who had a similar gold and CS deficit, but still managed to keep his carries safer than you did, as evidenced by the fact that Riven and Annie were able to deal significantly more damage than our entire team, with Riven alone dropping 37134 damage. Overall, it's a mediocre showing from you, and you can do better, damn it.
Lane Score: 58% - 42% (Slight edge)
Thresh
2/2/15
8.50 KDA
CS 1.6/m
Dmg 203/m
+18 LP
24:18
3d siden
A whopping 57 vision score in just 24 minutes is exactly what I want to see from a support player, and Thresh's ability to control the map was a huge factor in this win. Thresh's 15 assists and 42% kill participation are also notable, showing that they were actively involved in team fights and making a significant impact. One area for improvement could be tightening up their death timing, as getting caught out by enemy ganks twice is a trend that needs to be addressed. Overall, Thresh's exceptional vision score and supportive play made them a key contributor to this victory, outshining Neeko's 41 vision score and more than holding their own against the enemy team.
Lane Score: 82% - 18% (Stomped lane)
Thresh
2/7/16
2.57 KDA
CS 1.1/m
Dmg 435/m
0 LP
30:06
3d siden
A painfully average 62 vision score in a 30-minute game is the most notable stat here, and I'm not even surprised, it's just par for the course. Your kill participation was decent, I'll give you that, 69% is nothing to sneeze at, but it's not like you were carrying the team or anything. Compared to Lux, who had 58 vision score, you were barely doing your job, and don't even get me started on how Kaisa and Vayne were running circles around our team, dealing way more damage than you, like, what even is the point of having a support if you can't even provide good vision?
Lane Score: 14% - 86% (Got stomped)
Thresh
5/4/26
7.75 KDA
CS 1.1/m
Dmg 478/m
+19 LP
33:23
3d siden
A 74% kill participation in a winning game is exactly what a support player should be aiming for, and this Thresh player absolutely crushed it, making their presence felt in nearly three-quarters of their team's kills. Their 87 vision score is also a testament to their exceptional warding and map awareness, which clearly paid off in this game. While they did die four times, which is a bit higher than ideal, their overall impact on the game was undeniable, and they outplayed Pyke in terms of assist count and overall influence. This player's peel quality and ability to protect Kaisa, who dealt a whopping 42,916 damage, was also on point, allowing their carry to roam free and deal massive damage.
Lane Score: 93% - 7% (Stomped lane)
Thresh
3/5/17
4.00 KDA
CS 1.2/m
Dmg 428/m
+19 LP
35:47
3d siden
That freaking 50% kill participation is a goddamn embarrassment for a support player, especially when you've got a Thresh with 109 vision score just kinda going through the motions. I mean, Fizz, Vayne, and JarvanIV are all out here crushing it with their damage and assists, while you're just hovering around a passable 17 assists. Your vision score is on point, but it's not like it's translating to any real impact in team fights, and Soraka on the enemy team is almost as disappointing as you are, with 19 assists and a far better game sense.
Lane Score: 25% - 75% (Got stomped)
Thresh
2/9/18
2.22 KDA
CS 0.8/m
Dmg 449/m
-21 LP
34:27
3d siden
You got destroyed with a 2/9/18 KDA, and those 9 deaths are a fucking embarrassment, especially considering Thresh is supposed to be a tanky support, not a fragile little shit who can't even survive a teamfight. Your vision score of 93 is one of the few decent things you did, but it's not like it fucking mattered when you're getting solo killed by the enemy laner at 9 minutes. You were outclassed by the enemy Zilean, who had a similar utility-focused gameplay but still managed to stay alive and deal more damage than you, and even Kaisa on your own team had a better game than you, so what the fuck does that say about your performance?
Lane Score: 23% - 77% (Got stomped)
Performance Metrics
Performance Metrics
Role Distribution
LP History (10 games)
+9 LP