Records & Stats
2L Streak
Current Streak
3W
Best Win Streak
In last 10 games
10%
MVP Rate
1 MVP / 10 games
-10
Net LP
+95 earned / -105 lost
60%
Lane Win RateMulti-factor lane score based on gold diff (35-40%), CS diff (0-25%), level diff, solo kills, turret plates, and deaths. Role-weighted โ supports aren't penalized for low CS. Junglers are compared vs enemy jungler.
6W / 10 lanes tracked
#4.4
Avg MVP RankPerformance ranking out of all 10 players. Scores KDA, kill participation, damage output, and role-specific metrics: vision for supports, objectives for junglers, CS/min for carries.
out of 10 players
Coach Fate's Report
AI analysis based on last 10 ranked games
Champion Breakdown
Recent Games
Ekko
8/5/6
2.80 KDA
CS 7.5/m
Dmg 673/m
-21 LP
29:43
17. aug. 2026
Lane Score: 31% - 69% (Lost lane)
Shaco
10/5/9
3.80 KDA
CS 6.6/m
Dmg 626/m
-21 LP
29:16
17. aug. 2026
Lane Score: 68% - 32% (Won lane)
Hecarim
8/2/18
13.00 KDA
CS 8.1/m
Dmg 860/m
+20 LP
45:13
17. aug. 2026
Lane Score: 91% - 9% (Stomped lane)
XinZhao
4/6/1
0.83 KDA
CS 5.6/m
Dmg 460/m
-21 LP
25:12
17. aug. 2026
Lane Score: 27% - 73% (Got stomped)
Diana
1/0/4
Perfect KDA
CS 10.5/m
Dmg 244/m
+19 LP
15:48
16. aug. 2026
A painfully average 22% kill participation from our Diana jungler is the standout stat in this game, a number that's not exactly blowing me away, but I guess it's not like they completely sucked either. Compared to their teammates, they dealt significantly less damage than Cassiopeia, Darius, and even Sylas, which is pretty damn embarrassing for a jungler who's supposed to be making an impact. The fact that they managed to secure a decent amount of objectives and still came out on top is a testament to their teammates' carrying, not their own skills. Overall, it's a passable performance, but I wouldn't exactly call it impressive, and they need to step up their game if they want to be a real factor in future matches.
Lane Score: 92% - 8% (Stomped lane)
Shaco
6/6/9
2.50 KDA
CS 8.9/m
Dmg 511/m
-21 LP
42:30
16. aug. 2026
A 27% kill participation from the jungle is just downright pathetic, and it's not like it's a huge surprise given Shaco's overall performance in this game. The fact that Lissandra and Lucian were able to outdamage you by a freaking landslide, with 62973 and 67100 damage respectively, just highlights how little impact you had on the game. Meanwhile, Ambessa was over here dealing 72165 damage and actually making a difference, making your 21715 damage look like a damn joke. Your painfully average game was just a microcosm of the team's overall lackluster performance, and honestly, it's just not good enough.
Lane Score: 81% - 19% (Stomped lane)
Shaco
6/6/5
1.83 KDA
CS 5.4/m
Dmg 521/m
-21 LP
26:08
16. aug. 2026
A whopping 12 vision score is the real standout stat here, and by standout, I mean it's a painfully average eyes-on-the-map effort from our Shaco jungler. I mean, come on, getting out-visioned by every single laner on the enemy team, including their damn ADC Kaisa, is just lame. Meanwhile, Gnar and Veigar are running rampant, dealing over 26k and 24k damage respectively, which makes our player's 13.6k look pretty damn mediocre by comparison. And to think, this guy's supposed to be securing objectives and controlling the map, but instead, he's just along for the ride, getting ganked left and right.
Lane Score: 38% - 62% (Slight deficit)
Shaco
14/5/9
4.60 KDA
CS 6.8/m
Dmg 800/m
+19 LP
39:13
16. aug. 2026
Fourteen kills and a 4.6 KDA ratio? Someone get the enemy team a rape kit, because Shaco just violently penetrated their backline and left them bleeding. I mean, this Shaco player is like a dark horse that came out of nowhere and dominated the entire game, outshining even the likes of Malzahar, who was the only one to outdamage him with a whopping 64,952 damage. Meanwhile, our boy Shaco was too busy collecting solo kills and Barons to worry about keeping up with Malzahar's damage output, and honestly, it's hard to blame him when he's got a jungle this locked down.
Lane Score: 81% - 19% (Stomped lane)
Shaco
5/13/12
1.31 KDA
CS 6.4/m
Dmg 508/m
+19 LP
45:03
16. aug. 2026
A 28% kill participation rate is an absolute fucking abomination, especially when you're playing a champ like Shaco who's supposed to be a aggressive, roaming menace. You managed to get outscaled and outdamaged by every single player on the enemy team, with even Caitlyn and Graves blowing you out of the water with 54745 and 74896 damage respectively, while you struggled to reach a pathetic 22897. Your gank success rate was non-existent, and your objective control was laughable, with the enemy Graves getting 2 more Dragons than you and crushing you in CS, all while you got stomped in lane score 17% to 83%. You're a joke, and the only reason your team won is despite your best efforts to lose it for them.
Lane Score: 17% - 83% (Got stomped)
Shaco
5/4/4
2.25 KDA
CS 7.3/m
Dmg 512/m
+18 LP
19:43
16. aug. 2026
A painfully average 39% kill participation from our Shaco jungler is the real fucking story here, a stat that screams "I showed up, but didn't really do much". This mediocre showing is made even more disappointing when you consider that Yone and MissFortune were absolute beasts on our team, dealing over 14,000 damage each. Meanwhile, Shaco's damage output of 10,102 was actually outclassed by not just our top laner Urgot, but also mid laner Yone and even AD carry MissFortune, which is just not what you want from a jungler who's supposed to be making plays. Overall, it was a passable performance from Shaco, but one that didn't really move the needle in any significant way.
Lane Score: 64% - 36% (Won lane)
Performance Metrics
Performance Metrics
Role Distribution
LP History (10 games)
-10 LP